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Film, Animation and Gaming
This report focuses on the film industry as well as the animation and gaming sectors. The South African film and television industry contributed an estimated R5.48bn to the South African GDP in 2016/17, an increase of 5.7% over 2015/16. There were 23 South African films released in 2017 with box office earning of R45.2m, a 35% decline on the previous year. Only 4% of tickets purchased are for locally-made movies. The South African film industry has not shown much growth, with total expenditure decreasing to R4.4bn in 2016/17 from R4.6bn in 2013/14.
This report examines current developments including the roll-out of digital terrestrial television, the effect of changes to local content quotas, the effect of the exchange rate on industry costs, and the extent of government support for the sector, which it identified for funding due to its capacity to create jobs. Other developments include the Western Cape experiencing a 40% decline in film production since the 2017 season due to the drought in the region and ongoing concerns about slow pace of transformation in the sector and the lack of skills transfer.
The report on the South African filmmaking, animation and gaming sector describes the current conditions, the challenges facing local filmmakers and animators in the competitive global market and factors influencing the success of the industry. The report profiles 62 South African companies including Primedia, holding company of the country’s largest film distributor Ster-Kinekor, rental companies Visual Impact and Panavision and production company Fireworx Media. Companies in animation and gaming including are also profiled, including Triggerfish which has had international success with two films.